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THE FINAL CLUE

These screenshots show the animation blueprints I worked and fixed for the group game, so that the character can do different animations like sitting down and writing or drinking. I added layered blend per bone node to write down the bone which will manage all the animations and blend it together.

I created the item inspection system as it allows you to inspect a clue in the game that could be linked to the murder. It also directs you to the journal to see who is the potential suspects for each clue.
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